Games
Here are some games I've worked on.
Kitsune Tails
I didn't make this game, but I helped with it! I did some of the character concepts, key art, animated character portraits and the logo!
Kitsune Tails on Steam
Froggie Eggs
This is a little game project I started to just for fun, something to do to unwind. It's a suika-like game where you merge and grow colorful eggs until they contain frogs, then beat the level to collect collect the frogs!
- Contains 3 kinds of power-ups to give you an extra edge: Jostle, Remove Egg, and Tilt!
- Collect common, uncommon and rare frogs!
- Enjoy listening to frogs croak their frogs in the frog pond!
Screenshots
Sky Orchard Studios
Sky Orchard Studios (formerly Seremeres Games) was a mobile development studio that was active between 2013 and 2019. During that time we released 18 iOS apps which accrued over 3 million downloads. The flagship series was Createshake, a suite of design/dress-up apps, where you could create random designs by shaking your phone.
As we worked together to make these fun and innovative apps I had the opportunity to work alongside a talented group of contractors, interns, and employees.
Personnel
- Founder - Serena Samborski
- Directors - Serena Samborski, Kai Hutchence
- Project Manager - Holly Jasvins
- Programmers - Tyler Drury, Michael Couchie, Bradley Walker, Serena Samborski
- Artists - Tara Young, Holly Jasvins, Serena Samborski, Cinamoncune
- Interns - Nicole Silverthorn, Darren M. Rock
Note: Unfortunately these apps and games are no longer available in the iOS App Store
Ludum Dare
Ludum Dare is a game jam where participants have 48 hours to make a game from scratch. They must provide all the code, sounds and artwork. Over the years I have had the opportunity to participate 3 times, and each time it was a great learning experience and a fun time overall!
Entries
I Wanna Be Awake for This
The theme for Ludum Dare 50 was "Delay the Inevitable", and what's more inevitable than sleep? In this game try to stay awake to watch something exciting happen!
Hue Jedde
The theme was "an unconventional weapon". Jedde uses her hair as a paintbrush, and paint as a weapon in this endless runner made for Ludum Dare 32. The game art itself was handpainted in watercolor and digitized.
Hearts Nexus
A fun little matchmaking game made for Ludum Dare 30, when the theme was “Connecting Worlds.” The player is tasked to match mingling NPCs with similar interests, gaining money and reputation on success. (Sorry, a playable version of this game is no longer available.)